SObject
Base class for Gameplay Objects/Reflected types.
All classed based from SObject should have the S prefix.
class SObject : public RefTarget
Functions (public)
const SClass* GetClass() const;
SObject* GetParentObject() const;
Private members
// The class that we are an instance of.
SClass* m_pClass;
// The object that we reside in.
SObject* m_pParentObject;