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SObject

Base class for Gameplay Objects/Reflected types.

All classed based from SObject should have the S prefix.

class SObject : public RefTarget

Functions (public)

const SClass* GetClass() const;
SObject* GetParentObject() const;

Private members

// The class that we are an instance of.
SClass* m_pClass;

// The object that we reside in.
SObject* m_pParentObject;

SClass